AI Insights · Timothy · April 2024
Top 5 Character Collection Games on Android in South America Q1 2024
Discover the performance of the top 5 character collection games on Android in South America during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 character collection games on the Android platform in South America have shown interesting trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Free Fire: 7th Anniversary by Garena International I had a robust start with weekly downloads peaking at around 1M in early January. While there was a dip mid-quarter, downloads rallied to approximately 920K by the end of March. Weekly revenue also showed a strong start at about $352K, tapering to roughly $250K by the quarter’s end. Active users fluctuated slightly, starting at around 32.6M and ending at 31.3M.
Subway Surfers from SYBO Games saw a peak in weekly downloads in mid-January at about 864K, followed by a decrease to around 378K by the end of the quarter. Revenue remained relatively low but stable, starting at $3.5K and ending at nearly $1.9K. Active users hovered around 16M to 17M throughout the quarter.
Blood Strike - FPS for all by NetEase Games experienced a significant increase in weekly downloads, rising from approximately 296K at the beginning of the quarter to nearly 580K by the end. Weekly revenue showed similar growth, starting at about $16K and reaching around $34K. Active users also increased from approximately 777K to 1.6M.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS saw weekly downloads peaking at around 340K in late January before stabilizing at roughly 331K by the end of March. Revenue peaked at approximately $137K in late January, ending the quarter at about $81K. Active users decreased from around 17.4M to approximately 15.4M over the quarter.
Toca Boca World from Toca Boca had a steady start with weekly downloads around 337K, which tapered to about 220K by the end of the quarter. Revenue saw a decline from roughly $89K to about $32K. Active users showed a decrease from around 4M at the start of the quarter to approximately 3M by the end.
For more detailed insights and data on these and other apps, visit Sensor Tower.